University work has lightened up a little bit for me. All that remains for me to complete are my exams in December. My studying routine is structured and organized: I'm ready for anything related with school. This allows me to finally dedicate more time to my card gaming.
Currently there are multiple decks I want to explore and experiment. I've already experimented with most of the decks I will discuss, however my testing is far from finished. So many ideas...
1. Plant Synchro
I have loved plant synchro ever since Quickdraw Dandywarrior was popular. Any deck with a plant engine intrigues me. It allows so much flexibility with regards to the extra deck because you can synchro summon almost anything. At my locals I included Ally of Justice Decisive Armor in the extra deck, because I can summon it easily. This is a deck that I will never dismiss.
2. Elemental Heroes
This has been my favourite deck for a very long time. The first hero card I ever pulled was Burstinatrix, and since then I have dedicated myself to the deck. The deck has gotten a ton of support in the last few months and it is stupendous support. Nova Master is a monster draw-engine for me and it is really good because this deck needs as much draw power as possible. Great Tornado is a really good offensive card. Parallel World Fusion is Miracle Fusion's brother spell card, which is really great. One of the best spells cards to include in this deck is Super Polymerization. In the TCG it messes with any opponent who isn't playing a deck based around dark-attribute monsters. However, once we get Escuridao in the TCG, Super Poly Heroes will become much more flexibility.
3. T.G. Zombies
I like the zombie engine and I like the T.G. engine. I keep playtesting this deck with different tech cards and the deck is really flexible. I have been interested with this idea ever since T.G. Striker and Warwolf were released.
4. T.G. Gadgets
Anything in the above description refers to this deck as well. However I like that Naturia Beast and Barkion can be summoned all the time with Striker and Glow-Up Bulb. I like the zombie engine more than the gadget engine though.
5. Frog Fairies
This deck saw great success when I built it in September before university started. I like being able to drop boss monsters all the time, which is what the deck did. It also spammed gachi-gachi frequently to create excellent defense while powering up my boss monsters.
6. Lightsworn variants
Once I get one more Judgment Dragon I will start testing this engine. Its is strongly encouraged by luck over skill (which is opposite of the philosophy I believe in: Skill over luck...), but I believe I can make it consistent and a little more skilled-based, or i'll try to anyway. The deck can drop multiple boss monsters which is something I like. There are so many possibilities I want to combine the engine with: Plants, Fairies, Frog Monarchs, Salvo, Vayu, Zombies, Heroes, Sky Scourge Norleras... Once I get one more Judgment Dragon the testing will begin.
This is everything I want to continue to experiment over the next little bit. There are other minor concepts I want to try but not as much. Anyway that's all for today.
This is a blog where knowledge of Yu-Gi-Oh and opinions can be shared. Mario and Jon from SkillOverLuck on Youtube run this blog.
Wednesday, November 30, 2011
Saturday, November 26, 2011
Tournament Report 11/26/11
It has been forever since I have been able to attend any Yu-Gi-Oh tournament. It was a really productive day. I started it by getting Wind-Up Zemaines which is really cool; it put in a lot of work today. On top of that I did some productive trading as well. So without further ado, my statistics for today. I played Tour Guide Tengu Plants. It was a 5-round tournament followed by top 4 with 21 players.
Round 1 vs Vanity Zombies (2-1)
Game 1 - I lost game 1 because he summoned Vanity Fiend and I didn't have an out.
Game 2 - This was the longest out of our 3 games. He pulled a couple of actual zombie plays and I had responses to them. He activated Trap Dustshoot at one point mid-game. Fortunately, my hand wasn't great and it didn't really matter what he returned. I eventually won somehow.
Game 3 - He went first and didn't do anything astonishing. On my first turn I set Dustshoot and flipped it on his turn to return a Vanity Fiend (the other monsters in his hand were Zombie Master and another Fiend). He didn't have any responses to the majority of my plays and I won using a bunch of limited cards with plants.
Round 2 vs Pure Zombies (2-0)
Game 1 - He set Pyramid Turtle and ended. I summoned Thunder King and killed it and he summoned Endless Decay. It had 4000 attack... Anyway I used Enemy Controller to attack him with his own Endless Decay. On his turn he attacked me directly with a Zombie Master (after summoning the turtle in defense) and then with Endless Decay. I followed with Gorz and got a 4000 token. Needless to say I won a turn or two later.
Game 2 - He went first and pulled a first turn Dustshoot to return a Tour Guide to my deck (the other cards were Foolish Burial, MST, Thunder King and 2 Veilers). I summoned the Thunder King and attack a turtle and he summoned another one. He found a way to get rid of my Thunder King and next turn I drew Spirit Reaper. Many turns passed and we kept building cards in our hand and field (primarily Back-row) because he couldn't remove the Reaper and I had no other plays. I eventually did a Tour Guide play and he used Torrential to clear the field. We both exchanged plays for a little bit. I eventually summoned Zenmaines and it became a threat to him. He had to summon a Veiler and use Creature Swap but my Book of Moon flipped Zenmaines face-down so I kept the Veiler. I won a turn or two later by exploding with some Synchro monsters and BLS.
Round 3 vs Random Burn Control... (2-0)
Game 1 - He started by summoning Kycoo, which was random, and many back-row cards. I stalled for a few turns with Debris Dragon. Eventually I had enough cards to push through all his many traps and then I exploded. He did almost reduce all my life points through effect damage.
Game 2 - Kinda the same as game 1. This time though it ended because I summoned Black Rose on one turn, Trishula the next turn, and the Scrap Dragon a turn after. I reduced him to having almost nothing in his hand and field with my synchro monsters and I won.
Round 4 - Chaos Agents (2-0)
Game 1 - He started by setting Reaper and a trap. I used Mind Control to take the Reaper, summoned Dandylion and exceed summoned Zenmaines. Unfortunately he countered with Warning. He didn't seem to draw much and eventually I won by over-extending when he had nothing.
Game 2 - He had advantage over me for most of the game and had a response for every one of my plays. Eventually he managed to bring me to 100 life points and wiped out my field. At this point I won the "Sack Award" for the week when I topdecked BLS and won. I really hated winning that way but I guess that's how it happens. I've lost to topdecked BLS quite a few times this format and I haven't even played much because of school.
Round 5 vs Chaos Agents (2-1)
Game 1 - It was a really fast game. I went first (finally), summoned Tengu and set MST. My opponent set a card and passed, which was destroyed by my MST. I summoned Thunder King and attacked with Tengu. He summoned Tragoedia and I stole with a controller, tributing a Tengu. I attacked with all my monsters, made Utopia with his Tragoedia and he scooped.
Game 2 - It was a really close game but ion the end he beat me with double Hyperion.
Game 3 - This game I managed to use Chain Disappearance to remove all of his balls. I won shortly after by summoning Zenmaines. He used most of his resources to eliminate it and then he had nothing to combat with aggressive assault of synchro monsters.
Top 4 consisted of me, the Agent player I just beat, a Lightsworn deck and a Six Samurai deck. We agreed to split the Top 4, which was fine. I was supposed to play the Six Samurai player and we decided to play anyway. I beat him 2-0. I ruined him game 1 with a first turn Dustshoot and then I used Torrential on his Elder and Kagemusha. He was out of plays after that. Game 2 he immediately summoned Naturia Landoise and Barkion. I went and used Mind Control on his Landoise, summoned Spore, made a Scrap Dragon and destroy his Barkion. He used Dark Hole to destroy my Scrap Dragon but I had Monster Reborn to bring it back, and he had no answers for it.
So I went undefeated today, which is cool. I was really impressed with Zenmaines and I'm happy I picked it up on the shelf at the store before someone else did. There is regionals next weekend in Toronto. I will try and go to that because I'm pretty sure I can do well. I am unsure though at this point if I can go or not. Anyway, I will try and upload some videos this week because it's been a while since I have.
Round 1 vs Vanity Zombies (2-1)
Game 1 - I lost game 1 because he summoned Vanity Fiend and I didn't have an out.
Game 2 - This was the longest out of our 3 games. He pulled a couple of actual zombie plays and I had responses to them. He activated Trap Dustshoot at one point mid-game. Fortunately, my hand wasn't great and it didn't really matter what he returned. I eventually won somehow.
Game 3 - He went first and didn't do anything astonishing. On my first turn I set Dustshoot and flipped it on his turn to return a Vanity Fiend (the other monsters in his hand were Zombie Master and another Fiend). He didn't have any responses to the majority of my plays and I won using a bunch of limited cards with plants.
Round 2 vs Pure Zombies (2-0)
Game 1 - He set Pyramid Turtle and ended. I summoned Thunder King and killed it and he summoned Endless Decay. It had 4000 attack... Anyway I used Enemy Controller to attack him with his own Endless Decay. On his turn he attacked me directly with a Zombie Master (after summoning the turtle in defense) and then with Endless Decay. I followed with Gorz and got a 4000 token. Needless to say I won a turn or two later.
Game 2 - He went first and pulled a first turn Dustshoot to return a Tour Guide to my deck (the other cards were Foolish Burial, MST, Thunder King and 2 Veilers). I summoned the Thunder King and attack a turtle and he summoned another one. He found a way to get rid of my Thunder King and next turn I drew Spirit Reaper. Many turns passed and we kept building cards in our hand and field (primarily Back-row) because he couldn't remove the Reaper and I had no other plays. I eventually did a Tour Guide play and he used Torrential to clear the field. We both exchanged plays for a little bit. I eventually summoned Zenmaines and it became a threat to him. He had to summon a Veiler and use Creature Swap but my Book of Moon flipped Zenmaines face-down so I kept the Veiler. I won a turn or two later by exploding with some Synchro monsters and BLS.
Round 3 vs Random Burn Control... (2-0)
Game 1 - He started by summoning Kycoo, which was random, and many back-row cards. I stalled for a few turns with Debris Dragon. Eventually I had enough cards to push through all his many traps and then I exploded. He did almost reduce all my life points through effect damage.
Game 2 - Kinda the same as game 1. This time though it ended because I summoned Black Rose on one turn, Trishula the next turn, and the Scrap Dragon a turn after. I reduced him to having almost nothing in his hand and field with my synchro monsters and I won.
Round 4 - Chaos Agents (2-0)
Game 1 - He started by setting Reaper and a trap. I used Mind Control to take the Reaper, summoned Dandylion and exceed summoned Zenmaines. Unfortunately he countered with Warning. He didn't seem to draw much and eventually I won by over-extending when he had nothing.
Game 2 - He had advantage over me for most of the game and had a response for every one of my plays. Eventually he managed to bring me to 100 life points and wiped out my field. At this point I won the "Sack Award" for the week when I topdecked BLS and won. I really hated winning that way but I guess that's how it happens. I've lost to topdecked BLS quite a few times this format and I haven't even played much because of school.
Round 5 vs Chaos Agents (2-1)
Game 1 - It was a really fast game. I went first (finally), summoned Tengu and set MST. My opponent set a card and passed, which was destroyed by my MST. I summoned Thunder King and attacked with Tengu. He summoned Tragoedia and I stole with a controller, tributing a Tengu. I attacked with all my monsters, made Utopia with his Tragoedia and he scooped.
Game 2 - It was a really close game but ion the end he beat me with double Hyperion.
Game 3 - This game I managed to use Chain Disappearance to remove all of his balls. I won shortly after by summoning Zenmaines. He used most of his resources to eliminate it and then he had nothing to combat with aggressive assault of synchro monsters.
Top 4 consisted of me, the Agent player I just beat, a Lightsworn deck and a Six Samurai deck. We agreed to split the Top 4, which was fine. I was supposed to play the Six Samurai player and we decided to play anyway. I beat him 2-0. I ruined him game 1 with a first turn Dustshoot and then I used Torrential on his Elder and Kagemusha. He was out of plays after that. Game 2 he immediately summoned Naturia Landoise and Barkion. I went and used Mind Control on his Landoise, summoned Spore, made a Scrap Dragon and destroy his Barkion. He used Dark Hole to destroy my Scrap Dragon but I had Monster Reborn to bring it back, and he had no answers for it.
So I went undefeated today, which is cool. I was really impressed with Zenmaines and I'm happy I picked it up on the shelf at the store before someone else did. There is regionals next weekend in Toronto. I will try and go to that because I'm pretty sure I can do well. I am unsure though at this point if I can go or not. Anyway, I will try and upload some videos this week because it's been a while since I have.
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