Thursday, August 23, 2012

Siding for the Next Format: Part 1


I’ve been requested to create a post regarding to siding this upcoming format. So sparing a long introduction, I will just get right to it. I will list decks that will possibly be played this format, and list the better cards to side against them:

Dino-Rabbit – Effect Veiler is good to side against this deck (unless you are maining them). Stopping Rabbit and Tour Guide damages the deck more, now that those cards are at 2. Snowman Eater and Penguin Soldier are good for dealing with Laggia and other XYZs (except Dollka). Bottomless Trap Hole is obvious… Forbidden Chalice is also pretty effective, when they go to activate their Laggia or Dollka. Chain Disappearance is a good card against the deck too.

Inzektors – The side-deck choices are obvious: Veiler, Shadow-Imprisoning Miror, D.D. Crow (not as effective in my opinion) and Macro Cosmos.

Wind-Ups – Against this deck hand-traps (Veiler, Crow and Maxx “C”) are quite effective against the deck. Other random cards that cause issues for the deck are Cyber Dragon, Thunder King Rai-oh, Bottomless Trap Hole and Chain Disappearance (to remove Rats and/or Magician).

Chaos Dragons – Macro Cosmos definitely cripples this deck if the player has no answer to it. Other cards like Thunder King and Bottomless Trap Hole damage the deck.

Geargia Variants – Cyber Dragons will hurt only terrible players, majority of the time. Thunder King is definitely a powerful card against this deck, along with Bottomless Trap Hole. Veiler can disrupt this deck badly as well. I’ve tested Geargia on DN lately, so I know the deck inside and out, almost. (By the way, these cards also affect Gadgets, Machinas, Karakuris…)

Prophecy – This is the deck based around the Spellbooks from Return of the Duelist. Macro Cosmos, Thunder King, Light and Darkness Dragon, Spell Canceller and Naturia Beast deal with this deck well enough.

Heroes – Thunder King stops the searching in this deck, and random XYZ monsters. Ryko, Lightsworn Hunter deals with the fusions (especially Shining, making it miss the timing). It’s possible to side Macro Cosmos against certain builds, since it stops Miracle Fusion and Hero Blast. Kinetic Soldier and Puppet Plant do funny things… Bottomless Trap Hole also deals with the fusion monsters. Also, honestly, side Super Polymerization. It is absolutely hilarious. Steal 2 of your opponent’s monsters (assuming at least 1 is a Hero), and summon a Hero Fusion, by discarding a card in your hand. I think it’s a solid strategy…

Dark Worlds – Thunder King stops Snoww, and Dimensional Fissure/ Macro Cosmos/ Banisher of the Radiance cripple the deck, if left untouched.

Six Samurai – Veiler is good for chaining it against Shi En, Naturia Beast and Barkion, or the random Kageki play. Maxx “C” could allow you to draw numerous cards. Thunder King is good against this deck also.

Agents – Once again, Thunder King is good against this deck. Macro Cosmos makes it difficult to summon the boss monsters, and stops Herald of Orange Light, Veiler and Honest. Leeching the Light also destroys this deck. Bottomless Trap Hole is a good card against this deck.

I think 10 decks for this post is sufficient. I will definitely do a part 2 and follow-up. Leave any comments, suggestions, critiques, etc. I enjoy constructive conversation.

2 comments:

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    1. Madolche, upon its release, will be in the tier 2 range. When we do get more support, they will be playable.

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