Tuesday, November 20, 2012

The Next Regionals

The next Regionals I will attend is on December 1st. This post will outline the decks I am considering, and my reasoning behind my choices.


1. Chaos Anti-Meta – I am quite satisfied with how this deck has performed, as a whole. This is an option because the deck is very flexible. I can adjust it to have batter match-ups against Wind-Ups, Mermails and other popular decks. When Wind-Ups and Geargias were extremely popular, I used 3 Cyber Dragon and 3 Thunder King, specifically to counter those decks. I will have to create the perfect build, though. Also, I enjoy how a fair amount of players don’t have a clue what to side against me, because they can’t figured out what I’m playing.

2. Wind-Ups – This deck is extremely capable of winning the entire event, for obvious reasons. However, I believe more people will run hand-traps, after what happened in Seattle. Hand-traps can cause this deck some difficulty, as well as other common traps. This is my only problem with the deck.

3. Agents – I want to play this deck because Hyperion and Kristya are too good. I haven’t quite found a build yet that I like, so this presents a complication. This deck also has access to Herald of Orange Light, which is a lot more powerful than Veiler.

4. Chaos Dragons – I am quite fond of this deck, in a way. When I attended Nationals, I picked to use Dino-Rabbit, however this deck was the runner-up. The deck does powerful things, though the most recent ban list limited explosive functionality. I also dislike how the game can be dictated by what you mill. This deck is an option because REDMD and Light Pulsar are broken. Also, this deck is just too powerful, and hits for too much.

5. Macro Dino-Rabbit – I would like to play Dino-Rabbit in a tournament again. If I do, I believe using Macro Cosmos is a great idea. Many current and popular decks have issues with Macro. Some of the hands can be annoying, though. Also, playing the Macro version implies I won’t have an answer to a first-turn Shock Master against Wind-Ups.

6. Exodia – This deck has a good match-up, game one, against everything except Dark Worlds, turn one Shock Master and Naturia synchro monsters. Game two gets a lot more complicated when people side in their Royal Decrees and such. This deck is a still a contender, though.

These are my options that I’m contemplating right now. Currently, I’m leaning closer towards Chaos Anti-Meta, and then Dino-Rabbit and Wind-Ups, and the other decks are last. I will likely choose the deck with the best match-ups to the above decks, and a few select others. Any suggestions?

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