Friday, September 6, 2013

Mermail Deck 09/06/2013

As I stated in my previous post, I would be sharing and explaining my Mermail deck I utilize at YCS Toronto. I decided to not play the "Aqua Spirit" version, which was extremely popular, because I was more comfortable with the older version. Anyway, here we go with the list, then I will explain some of my choices:


Main Deck (40):


3 Mermail Abyssmegalo
3 Mermail Abyssteus
1 Mermail Abyssleed
3 Mermail Abysslinde
3 Mermail Abysspike
2 Mermail Abyssgunde
1 Atlantean Dragoons
3 Atlantean Marksman
3 Atlantean Heavy Infantry
2 Tidal, Dragon Ruler of Waterfalls
1 Deep Sea Diva
1 Fishborg Archer
2 Effect Veiler
2 Maxx "C"
1 Mystical Space Typhoon
1 Salvage
3 Abyss-sphere
1 Abyss-squall
1 Solemn Warning
1 Compulsory Evacuation Device
2 Call of the Haunted


Extra Deck (15):


2 Mermail Abyssgaios
1 Mecha Phantom Beast Dracossack
1 Number 11: Big Eye
1 Bahamut Shark
1 Mermail Abysstrite
1 Wind-Up Zenmaines
1 Gachi Gachi Gantetsu
1 Crimson Blader
1 Scrap Dragon
1 Gungnir, Dragon of the Ice Barrier
1 Black Rose Dragon
1 Dewloren, Tiger Prince of the Ice Barrier
1 Ally of Justice Catastor
1 Armory Arm


Side Deck (15):


1 Thunder King Rai-Oh
2 Tragoedia
1 Forbidden Lance
1 Dark Hole
1 Book of Moon
2 Mystical Space Typhoon
1 Bottomless Trap Hole
1 Torrential Tribute
1 Shadow-Imprisoning Mirror
2 Trap Stun
2 Debunk


Deep Sea Diva: If you are playing the synchro, there is no reason to not play this card. I did face multiple people that were confused why I played it...


Fishborg Archer: Again, I'm playing synchro monsters, so why not play a tuner that's search-able by Abysspike? The fact that it revives itself is very important.


Call of the Haunted: I've always known the surprise factor wins games. I don't think I've seen a top Mermail deck list in the last 12 months that played this card, maybe because Monster Reborn was legal. This card won me multiple games throughout the day. Either I would make an necessary synchro or extra deck card, or I would flip after the rest of my monsters attacked and summon a monster to finish the game.


Thunder King Rai-Oh: Again, I sided this card for the surprise factor. Nobody saw it coming when I summoned it game 2, and it disrupted the opponent quite a bit.


Dark Hole: I didn't main this card because normally I would have a solid field. I sided it against the decks that explode more, or the decks where certain monsters just needed it to.


Just a quick note about my side deck before I conclude this post: I decided to side staple and generic cards instead of others because that would leave the opponent guessing what the side deck cards are. I could have sided cards like Gozen Match, but I didn't feel it necessary.



And that's my Mermail deck. I think I will probably try the Aqua Spirit version of the deck, though. I want to compare it to this version to really see its strengths.

No comments:

Post a Comment