I've decided to start my blogging again. I like where the format
is headed, so I will continue to write until I get really annoyed, or
I'm too busy.
This is my tournament report for YCS Toronto. At the end of Day 1,
I achieved 117th place with an X-3 record, qualifying for Day 2. I am
quite pleased with my performance since this has been one my goals
for quite some time. I would've liked X-2 or greater, but everyone
has to start somewhere...
I decided to attend the event with Mermails. I believed the deck
was still functional, considering the loss of Dragoons and Diva. The
deck honestly feels as powerful as ever.
Round 1 vs Agents (2-0)
Game 1 he won the die roll and opened with Venus and Gachi. After
a couple turns, I decided to make Number 11: Big Eye to power my own
monsters, while dodging Honest (it turns out he did open Honest).
When he summoned Hyperion, I feel he misplayed since he attempted to
destroy my one face-down trap, which was Abyssphere. I special
summoned Abysslinde, which was destroyed, then special summoned
Abysspike. I discarded Hevay Infantry for the effect, and it
destroyed Hyperion. This left him with 5 fairies in grave, and his
hand consisting of Honest and Kristya was useless, so he scooped.
Game 2 he opened Earth, and I stopped its search with Veiler.
Again, I did my best playing around Honest by summoning Catastor on
my first turn. He then started to push with Hyperion and Jupiter. I
won the game because I cleared his field, and had a face-down Call of
the Haunted, which allowed me to attack for exactly game. He
previously had 2 MSTs which he chained to both my Abysspheres, so
COTH turned out to be amazing.
1-0
Round 2 vs Spellbooks (2-0)
Game 1 I won the die roll, which was crucial because it allowed me
to Solemn Warning his Spellbook Magician of Prophecy. The only form
of offence he contained was a High Priestess, which I easily handled
with my Rank 7s.
Game 2 he opened with Spellbook Magician of Prophecy, and started
with a solid opening, including Grand Spellbook Tower and a set
Spellbook of Fate. I used Book of Moon on his Magician, then summoned
Abysspike and ditched Abyssleed to search Atlantean Marksman. I
discarded that, and a second one, for Abyssmegalo, to destroy his
face-down magician and Fate. I won a few turns later because I had
Call of the Haunted for exact battle damage.
2-0
Round 3 vs Hieratics (2-0)
Game 1 I had Veiler and Warning, which was timed perfectly to stop
all his crucial summons. Call of the Haunted allowed me to make an
Abyssgaios, and then he scooped.
Game 2 he took the Maxx “C” challenge on his second turn, and
I drew the Tragoedia, so I won.
3-0
Round 4 vs Dragon Ruler Plants (1-2)
Game 1 was fairly back and forth. He eventually won because he
drew a fire monster to discard with Blaster, which destroyed my
Abyssgaios, then made Shooting Star Dragon and revealed 3 tuners with
its effect...
Game 2 I had 2 MSTs for his 2 Dragon Ravines, and I barried him
with card advantage.
Game 3, he flipped Return from the Different Dimension on his
third turn, and brought back 4 dragons which attacked for game. Of
course my next draw was Bottomless Trap Hole...
3-1
Round 5 vs Dragunity (2-0)
Game 1 I started with a set Abysslinde, MST and Abyssquall. He
played Ravine and discarded Phalanx. At this point, I realized he was
playing Dragunity, and decided not to chain the MST. He searched Dux,
summoned it, and equipped Phalanx, which I destroyed with MST. He
attacked my Abysslinde, and I summoned Abyssleed. He set one backrow
and passed. On my turn, I summon Abysspike, ditch an Abyssteus, and
grabbed Marskman. I discarded it and an Abyssgunde for Megalo, and
the Marskman destroyed a Mirror Force. I won that turn...
Game 2 took a while, and we traded resources often. I eventually
won because he didn't see Call of the Haunted coming, and I made a
Dewloren, which bounced back a face-up COTH and Abyssphere, which I
used next turn to kill him, after I severely devastated him that
turn.
4-1
Round 6 vs Redox Machine Geargia (2-0)
Game 1 we kept trading cards to kill each other. I kept blowing up
his face-down Geargiarmors with Marksman, and a clutch COTH won the
game, where I needed a synchro material to make Black Rose Dragon.
After it cleared the field, I special summoned Tidal and attacked for
game.
Game 2 was quite long. He opened with Macro Cosmos, thankfully I
had MST. I eventually made an Abyssgaios, but he kept defending with
Redox and a Dimensional Fissure he drew a few turns in. I eventually
one because I saved all my real spells and traps for his bigger
monsters that weren't Redox, and he eventually ran out of Earth
monsters to summon Redox, so I knocked him out.
5-1
Round 7 vs Spellbooks (1-2)
Game 1 I opened subpar, and he gained a lot of advantage with
World of Prophecy. On my following turn, I killed it, but he swarmed
me with double High Priestess.
Game 2 I OTKed him with the Megalo and Diva play.
Game 3 I opened double Veiler and all monsters, and he played
Dimensional Fissure immediately, then summoned Spellbook Magician of
Prophecy. After, he summoned a Priestess, it was over.
5-2
Round 8 vs Dragon Rulers (1-2)
Game 1 he OTKed me with Return on his second turn.
Game 2 I OTKed him on my second turn.
Game 3 he OTKed me with Return on his third turn, and I had no
traps to stop it. I saw my next draw, and would've won if he didn't
have Return. It was during this game where I wish I played Mist Wurm.
If I could've played with a 16 card extra deck, Mist Wurm would've
been that card. I would've won the match if I had this card, because
I need to clean the opponent's field, and Black Rose wasn't an
option.
5-3
Overall, the experience wasn't bad. This isn't the first event
where I lost all my matches to uncontrollable factors... However, I
do feel there is a significant amount of room in this format for
skill, unlike last format. During the event, I played my best and
outplayed my opponents. Of course, I did get those lucky hands, but
regardless I still played my best.
My next post will feature the decklist I utilized and my reasoning
behind it. Stay tuned!
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