Monday, August 15, 2011

Rarity Review: Generation Force (Part 1)

The time has come for Konami to release a new set in the TCG. This set indeed has a lot of excellent cards to offer but are they all good? In this rarity review I will share my thoughts on the ultra/ultimate and secret rare cards of this set and explain whether the rare cards do indeed earn their rare status or if it's a waste of a rare spot in the set. I will begin with the ultra/ultimate rares:

1. "Space-Time Police" Wind, Psychic/ Effect, lv 5, 2300/1500: When this card is Special Summoned: Target 1 face-up card your opponent controls; banish that target. When this card leaves the field: set the card that was banished by this effect to your opponent's side of the field.

This card is ok if you like Psychics. However it is nothing impressive and can leave the field fairly easily (Bottomless Trap Hole, Dark Hole, Mirror Force). I personally believe this card shouldn't be an ultra/ultimate rare.

2. "Number 17: Leviathan Dragon" Water, Dragon/ Xyz/ Effect, rank 3, 2000/0, requires 2 lv 3 monsters: Once per turn: You can detach 1 xyz material from this card; this card gains 500 ATK. If this card has no Xyz Materials, it cannot attack your opponent directly.

This is the artwork card of the set and definitely deserves it. It can instantly become 2500 then 3000 the next turn. If you use Tour Guide and Sangan to summon him you can instantly detach Sangan and search. However I hope I do not pull it because it is a tin promo..

3. "Number 34: Terror-Byte" Dark, Machine/ Xyz/ Effect, rank 3, 0/2900, requires 3 lv 3 monsters: Once per turn: You can detach 1 Xyz material from this card to target 1 face-up lv. 4 or lower Attack position monster your opponent controls; take control of the target, until the End Phase.

Although rather upsetting because of its summoning conditions it is a possible Brain Control x 3. It is also difficult to destroy by battle when in defense mode. I believe it does deserve to be an ultra/ultimate rare.

4. "Wind-Up Zenmaister" Earth, Machine/ Xyz/ Effect, rank 4, 1900/1500, requires 2 lv 4 monsters: This card gains 300 ATK for each of its Xyz materials. Once per turn, you can detach 1 Xyz Material from this card to select 1 face-up monster on the field that you control. Flip that monster into face-down Defense position. During the End Phase, the selected monster is flipped into face-up Attack Position.

This is another cad that deserves its rarity. It isn't difficult to summon and has great synergy with the popular flip monsters like Ryko, Gravekeeper's Spy and Worm Yagan (It fits very well with Gravekeepers and Worms). It is the other tin promo card so I'm hoping I don't pull this as well.

5. "Leviair the Sea Dragon" Wind, Aqua/ Xyz/ Effect, rank 3, 1800/ 1600, requires 2 lv 3 monsters: Once per turn: You can detach 1 Xyz Material from this card to target 1 banished lv 4 or lower monster; special summon that target to your side of the field.

It is definitely the best ultra/ultimate of the set and I think the most expensive as well. It laughs in the face of D.D. Crow and Dimensional Fissure. Not to mention with Tour Guide + Sangan you search a monster from your deck and special summon a banished creature. This is splashable in Plants, Chaos, new Dark World builds ad with the new fish monsters released in this set because they have a tendency to banish themselves.

6. "Wonder Wand" Equip Spell: Equip only to a Spellcaster-type monster. It gains 500 ATK. During your Main Phase: You can send this face-up card and the equipped monster you control to the Graveyard; draw 2 cards.

This card is a +1 and easily splashable in Gravekeeper, and can also be used alongside Chaos Sorcerer, Breaker, Arcanite Magician and Librarian!!!!! It deserves to be ultra/ultimate rare.

7. "Raigeki Bottle" Continuous Trap: Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.

This is definitely an awkward card. I don't like it because by the time you declare 4 attacks it will probably be removed from the field.. If you declare 4 attacks on one turn there probably isn't a point in activating it during your main phase 2. I think this card is ok and definitely deserves to be a super rare not an ultra/ultimate rare.

8. "Piercing Moray" Water, Fish/ Effect, lv 4, 1500/500: Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense position monster, inflict piercing battle damage to your opponent.

This card is a 2100 beater and piercer at best. This card is a huge waste of time and paper.

9. "Elemental HERO Nova Master" Fire, Warrior/ Fusion/ Effect, lv 8, 2500/2100: requires 1 "Elemental HERO monster + 1 Fire monster: Must be fusion summoned and cannot be special summoned in other ways. If this card destroys an opponent's monster by battle: Draw 1 card.

First of all I would like to point out Konami's change in text. With this particular card it is very precise and simple to understand. Anyway we had Absolute Zero, Gaia and the Shining. We now have the fire fusion Elemental Hero and it can let you draw a number of cards if backed up with Seven Tools and Trap Stuns. It is a great ultra/ultimate rare.

10. "A Hero Lives" Normal Spell: If you control no face-up monsters; pay half of your life points; Special summon 1 lv 4 or lower "Elemental HERO" monster from your Deck.

This is a solid card for heroes but shouldn't be so rare. This card played in a deck with Warnings, Judgment and Seven Tools can be risky. I wouldn't play it first turn because 4000 life points immediately taken away is a serious disadvantage. I would only activate this card late game when I don't have too many life points to halve. I think this card only qualifies as a super rare.

These are the 10 ultra/ultimate rares in the set and 7/10 deserve their rarity in my opinion. That statistic is pretty good considering Konami really fucked up some of the sets in the Synchro era. Tomorrow I will continue the post and give my opinion on the secret rare cards and we will get to see if Konami did well or if they fucked up this set after all.

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