Hello everyone. Today I'm presenting a decklist I've been playing around with for a while. I've suddenly taken an interest in D/D/Ds, as they are an explosive combo deck, and will only be getting a lot better. I've gotten most of the basic combos memorized in standalone D/D/Ds, and they are pretty cool. The problem is (right now) the deck can struggle to get 8000 damage on board, sometimes. The player needs as certain amount of resources to do over 8000 damage, and getting them isn't the easiest task right now.
And now enter the Burning Abyss Engine. A good mill or two with Dante can get you the resources to OTK, not to mention already having a monster on board. Doing test-hands with the deck has revealed that most openings can do 8000 damage or more, without too much effort.
Now I will provide my decklist:
1 Tour Guide
3 Speedroid Terrortop
1 Speedroid Taketomborg
1 Cir
1 Graff
1 Alich
1 Calcab
1 Barbar
2 Scarm
3 Farfa
2 D/D Savant Thomas
3 D/D/D Oblivion King Abyss Ragnarok
2 D/D Swirl Slime
3 D/D Necro Slime
3 D/D Savant Kepler
1 Dark Contract with the Swamp King
1 Foolish Burial
2 Pot of Desires
2 Twin Twisters
3 Allure of Darkness
3 Dark Contract with the Gate
3 D/D/D Flame King Genghis
1 D/D/D Oracle King D'Arc
1 D/D/D Wave Oblivion King Caesar Ragnarok
3 Dante
1 Beatrice
1 Super Quantal Mech Beast Grampulse
1 Leviair
1 Phantom Knights of Break Sword
1 Alsei, the Sylvan High Protector
1 Number 38: Hope Harbringer Dragon Titanic Galaxy
Here's how the deck works, at an elementary level: Summon your BA monsters first, make Dante and mill some cards, then made D/D plays. Those plays will depend on what you mill and what's in your hand.
This deck is meant to go second, hence the mained Twin Twisters. In my testing, I lost to floodgate monsters, like Blue-Eyes Spirit Dragon and Amorphage Goliath. Sometimes, I had the outs to them, but cost too many cards to deal 8000 damage and I couldn't win. Sometimes, I didn't have any outs at all. Finally, I had games where I could clear them and still had enough resources to win. To make it more smooth, I'd want to throw in some kind of monster removal, rather than relying solely on Farfa and Alich.
Currently, I'm also working on a variant of this deck that can go first, but it seems this deck does so much better going second. However, i'll conclude this post for now. I think D/D/Ds are a good deck, right now, but the BA engine might be perfect for the deck, at least until the new support. Let me know what you think, and thanks for reading!
Do you have any gameplay footage I'm trying to learn the deck would like to see plays.
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