Thursday, May 17, 2012

The Best Dino-Rabbit Build: Re-cap and Side-decking Thoughts

 Finally, after all of the extensive play-testing and posts, I have finished concluding what cards I would prefer against certain match-ups. The notes below are numbers that represent the cards I chose, and the amonnt of times they have appeared.

The first diagram reviews every cards I initially selected, and reveals how many times I suggested the particular card in a post. Additionally, the number also reveals how many copies of the card I suggested, while the maximum amount is to the left of the card's name.

(The reasons it looks somewhat messy is because I wrote these notes in Notepad, and pasted them here. However, I anticipated this and the notes are simple to understand. There are the 8 decks below, that I reviewed. The first number, moving left to right, is the number that represents the Inzektor match-up. The second number represents the Chaos Dragon match-up, etc.)

            inzektors    chaos dragons    rabbit    dark world    wind-up    six sam    heroes    hieratics
+1 gorz                0    0        1    1        1    1    1    1
+2-3 veiler            3    0        3    0        3    0    0    3
+1-2 maxx c            0    0        0    0        2    2    0    2
2 snowman            0    2        2    0        2    2    2    0
1 reaper            0    1        0    0        1    1    1    0
1 avarice             0    0        1    1        1    0    0    0
1 lance                0    1        1    0        0    1    1    1
1-3 night beam            0    0        0    2        0    0    2    0
2 chalice             2    0        2    0        0    2    0    0
1 torrential            1    1        1    0        1    1    1    1
1 bottomless            0    1        1    1        1    1    1    1
1 starlight            0    0        0    0        0    0    0    0
1-2 fiendish chain        2    2        2    0        2    0    0    2
2-3 macro cosmos        3    3        0    3        3    0    2    0
1-2 safe zone            2    0        0    0        0    0    0    0
1-2 d prison            0    2        2    2        0    2    2    0
1 mirror force            0    0        0    0        0    0    1    0



 This second diagram shows the amount of times the card has appeared. In fraction form, the denominator represents the maximum copies of the card, while the numerator is how often it appeared.

gorz -         6/8        75%
veiler -     12/24        50%
maxx c -     6/16        37.5%
snowman -     10/16        62.5%
reaper -     4/8        50%
avarice -     3/8        37.5%
lance -     5/8        62.5%
night beam -     4/24        16.67%
chalice -     6/16        37.5%
torrential -     7/8        87.5%
bottomless -     7/8        87.5%
starlight -     0/8        0%
fiendish chain - 10/16        62.5%
macro cosmos -     14/24        58.3%
safe zone -     2/16        12.5%
d prison -     10/16        62.5%
mirror force -     1/8        12.5%

AGAINST INZEKTORS, CHAOS DRAGONS AND DINO-RABBITS ONLY

gorz -         1/3        33%
    (I realized after I wrote my chaos dragon post
    I forgot to mention Gorz. Gorz is good against
    Chaos Dragons. Therefore, the above numbers
    should be 2/3 and 66%)
veiler -     6/9        66%
maxx c -     0/6        0%
snowman -     4/6        66%
reaper -     1/3        33%
avarice -     1/3        33%
lance -     2/3        66%
night beam -     0/9        0%
chalice -     4/6        66%
torrential -     3/3        100%
bottomless -     2/3        66%
starlight -     0/3        0%
fiendish chain - 6/6        100%
macro cosmos -     6/9        66%
safe zone -     2/6        33%
d prison -     4/6        66%
mirror force -     0/3        33%

Now that the numbers are finalized, typically, the optimal idea is to run the cards with the highest percentages, to have the strongest match-ups available. However, this does cause some conflicts between these cards: Gorz, Veiler, Macro and Fiendish Chain. It's hard to summon Gorz when multiple continuous traps are active, and it's difficult to use Veiler when Macro is active. These are all cards I wish to include, but it clearly isn't possible. And just as a reminder, I will never exceed 40 cards in a deck. However, now that I have the numbers listed, making a decision on the final 9 cards is a little simpler. Unfortunately, I have less than 48 hours left to decide though...

Anyway, onto the side-deck. I should be siding for the above 8 decks. I've already decided that I want to side 3 Royal Decree or Trap Stun for the random anti-meta, or alternative win condition deck that I could see (Gravekeepers, Chain Burn...). This leaves me with 12 spots to experiment. I already know that many of the above cards will likely be sided, if not mained. I'm also deliberating random surprise tech, against certain match-ups, like Soul Taker...

Any advice is greatly appreciated, especially now. Tomorrow I will be attending a Locals in another city, likely Toronto, instead of Belleville. I will do my best to write a tournament report for it.

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